Dark Side Campaign
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[edit] Basic Information
This is a Star Wars RPG Campaign based off of the d20 Star Wars: Roleplaying Game Revised Core Rulebook. It takes place during the Clone Wars, hence, during the Rise of the Empire Era. This campaign is different from other campaigns in the sense that it is a dark side campaign and the players focus on using the dark side of the force. This campaign has been created, and is currently being game mastered, by Pat H. This game currently has no set campaign name. The name will be determined by the players as they see fit, as the campaign continues.
[edit] House Rules
Please note that all house rules are subject to be changed if needed by the gamemaster.
Dark Side Points are encouraged to be gained. Using the dark side is key in this campaign in order to give the players the game at its full potential. In order to deduct dark side points from a character, one may take away 1 force point per every 2 dark side points.
Multiclass Defense penalties will not be put into play until the character's 3rd or 4th multiclass level up. Players should check with the gamemaster to see if a defense penalty is needed.
Redemption from the dark side is prohibited until towards the end of the campaign. If any players wish to have their character gain such redemption, they should let the gamemaster know of this.
Voices are mandatory for a player's character. Each player must select a voice for his character, other than the player's own. This should help to better set the mood and feel of the campaign.
The Sith Lord 's reputation requirement will be lowered if a player wishes to take this class. See the gamemaster to discuss what the requirements for this powerful class will be.
The Main Storyline of the Star Wars movies may not be affected by a character's action in this campaign.
A Character's Background is mandatory to join this campaign. A 1 page typed background story of your character is needed. This information should not allow the player to metagame in any way.
Starting Abilities points will be chosen from the following set of numbers: 15,14,13,12,10, and 9.
Full Vitality will be taken up until the point at which a character becomes level 6. At this point, a player must roll for his vitality. Speak to the gamemaster if you feel your character does not have enough health.
The No-Silly-Stuff Rule will be held in this campaign. I should hope that all of the players willing to play in this campaign take it seriously enough that the gamemaster doesn't have to tell them to simply shut up. Obviously there will be moments where something is funny, in the game, and some of the players may laugh, but outside of the game, I hope that all players can keep to a serious tone.
Experience Points will be based off of what the gamemaster tells you what they are. If you strongly disagree, take it up with the gamemaster privately, outside of the campaign.
Following the Rules of the standard Star Wars RPG Revised Core Rulebook will be imminent. If at any time you disagree with what the gamemaster or another player is doing, please look up the point in the book that states the correction of the matter at hand. Tell this to the gamemaster and he will deal with it as he sees fit.
Four Levels of a Prestige Dark Side Class from the Dark Side Sourcebook must be taken before a character can gain a third class.
[edit] Players and their Characters
The following are characters currently being played and the people pertaining to them. Note: Players should not post information of their characters that has not been, A) approved by the gamemaster, and B) learned of by all other players/characters in the campaign.
Seifer K'laa'l played by Neil H
Vol Suqulla played by David H
Vikal Navek played by Brent Gladney
May'Kal Crimbo played by Ryan Silk
Naburn Leids played by Eric M
Deceased Characters
Vex K'laa'l played by Neil H
Blaine Valtraz played by Brent Gladney
Pending Characters
Kazou Imperus played by James Laslavic
[edit] Settings
Coruscant has been the campaign's beginning planet.

